Sometimes those on the fringe of the galaxy require weapons that can interdict targets at ranges longer than the average blaster weapon is capable of hitting. These weapons, broadly termed “sniper rifles,” include a swath of long-arms intended for striking targets before they even know they are in danger.
|C-M “Reaper” Sniper Rifle||Ranged [Heavy]||15||3||Long||5000||Limited Ammo 3, Pierce 3|
|E-11s Sniper||Ranged [Heavy]||12||3||Long||2000||Limited Ammo 6|
|E-11x||Ranged [Heavy]||16||3||Extreme||10000||Limited Ammo 1, Pierce 4
C-M “Reaper” Sniper Rifle
The “Reaper,” manufactured by the Caelli-Merced Syndicate, is a relative rarity among long range weapons. Its light weight and advanced long-range optics make it a favorite among freelancers who have the credits to spend on high quality weaponry. The weapon’s high powered bolts allow it only three shots before reloading, but, for most marksmen, this is enough.
The E-11s Sniper is a variant of the standard BlasTech Industries E-11s fitted with a higher powered chamber and better optics. It is most commonly found in the hands of Imperial scout troopers. The weapon lacks the punch of some other long range arms, but its durability in the extreme conditions has led many scout troopers to affectionately call it “the double” referring to the “11” in its technical name.
Seeing the popularity of the E-11s Sniper variant (and with some heavy prodding on the part of the Empire), BlasTech Industries began experimenting with a dedicated sniper platform. The result of these experiments is the devastating E-11x. Trading firing rate for punch, the E-11x can fire only one, powerful shot before requiring a reload. It takes two maneuvers to fully recharge the E-11x.